Saturday, October 25, 2008

INTERVIEW QUESTIONS & ANSWERS FROM C, C ++ part-V

How do I write code that reads data at memory location specified by segment and offset?

Use peekb( ) function. This function returns byte(s) read from specific segment and offset locations in memory. The following program illustrates use of this function. In this program from VDU memory we have read characters and its attributes of the first row. The information stored in file is then further read and displayed using peek( ) function.

#include
#include

main( )
{
char far *scr = 0xB8000000 ;
FILE *fp ;
int offset ;
char ch ;
if ( ( fp = fopen ( “scr.dat”, “wb” ) ) == NULL )
{
printf ( “\nUnable to open file” ) ;
exit( ) ;
}
// reads and writes to file
for ( offset = 0 ; offset < 160 ; offset++ ) fprintf ( fp, “%c”, peekb ( scr, offset ) ) ; fclose ( fp ) ; if ( ( fp = fopen ( “scr.dat”, “rb” ) ) == NULL ) { printf ( “\nUnable to open file” ) ; exit( ) ; } // reads and writes to file for ( offset = 0 ; offset < 160 ; offset++ ) { fscanf ( fp, “%c”, &ch ) ; printf ( “%c”, ch ) ; } fclose ( fp ) ; }

How do I write code to find an amount of free disk space available on current drive?

Use getdfree( ) function as shown in follow code.

#include
#include
#include
#include

main( )
{
int dr ; struct dfree disk ;
long freesp ;

dr = getdisk( ) ;
getdfree ( dr + 1 , &disk ) ;

if ( disk.df_sclus == 0xFFFF )
{
printf ( “\ngetdfree( ) function failed\n”);
exit ( 1 ) ;
}

freesp = ( long ) disk.df_avail
* ( long ) disk.df_bsec
* ( long ) disk.df_sclus ;
printf ( “\nThe current drive %c: has %ld bytes
available as free space\n”, ‘A’ + dr, freesp ) ;
}

The functions memcmp( ) and memicmp( )

#include
#include

main( )
{
char str1[] = “This string contains some
characters” ;
char str2[] = “this string contains” ;
int result ;

result = memcmp ( str1, str2, strlen ( str2 ) ) ;
printf ( “\nResult after comapring buffer using
memcmp( )” ) ;
show ( result ) ;

result = memicmp ( str1, str2, strlen ( str2 ) ) ;
printf ( “\nResult after comapring buffer using
memicmp( )” ) ;
show ( result ) ;
}

show ( int r )
{
if ( r == 0 )
printf ( “\nThe buffer str1 and str2 hold
identical data” ) ;
if ( r > 0 )
printf ( “\nThe buffer str1 is bigger than buffer
str2″ ) ;
if ( r < 0 ) printf ( “\nThe buffer str1 is less than buffer str2″ ) ; }

How do I write code to get the current drive as well as set the current drive?

The function getdisk( ) returns the drive number of current drive. The drive number 0 indicates ‘A’ as the current drive, 1 as ‘B’ and so on. The Setdisk( ) function sets the current drive. This function takes one argument which is an integer indicating the drive to be set. Following program demonstrates use of both the functions.

#include

main( )
{
int dno, maxdr ;

dno = getdisk( ) ;
printf ( “\nThe current drive is: %c\n”, 65 + dno
) ;

maxdr = setdisk ( 3 ) ;
dno = getdisk( ) ;
printf ( “\nNow the current drive is: %c\n”, 65 +
dno ) ;
}

How do I write code that would get error number and display error message if any standard error occurs?

Following code demonstrates this.

#include
#include
#include

main( )
{
char *errmsg ;
FILE *fp ;
fp = fopen ( “C:\file.txt”, “r” ) ;
if ( fp == NULL )
{
errmsg = strerror ( errno ) ;
printf ( “\n%s”, errmsg ) ;
}
}
Here, we are trying to open ‘file.txt’ file. However, if the file does not exist, then it would cause an error. As a result, a value (in this case 2) related to the error generated would get set in errno. errno is an external int variable declared in ’stdlib.h’ and also in ‘errno.h’. Next, we have called sterror( ) function which takes an error number and returns a pointer to standard error message related to the given error number.

How do I change the type of cursor and hide a cursor?

We can change the cursor type by using function _setcursortype( ). This function can change the cursor type to solid cursor and can even hide a cursor. Following code shows how to change the cursor type and hide cursor.

#include
main( )
{
/* Hide cursor */
_setcursortype ( _NOCURSOR ) ;

/* Change cursor to a solid cursor */
_setcursortype ( _SOLIDCURSOR ) ;

/* Change back to the normal cursor */
_setcursortype ( _NORMALCURSOR ) ;
}

How do I write code to retrieve current date and time from the system and display it as a string?

Use time( ) function to get current date and time and then ctime( ) function to display it as a string. This is shown in following code snippet.

#include

void main( )
{
time_t curtime ;
char ctm[50] ;

time ( &curtime ) ; //retrieves current time &
stores in curtime
printf ( “\nCurrent Date & Time: %s”, ctime (
&curtime ) ) ;
}

How do I know how many elements an array can hold?

The amount of memory an array can consume depends on the data type of an array. In DOS environment, the amount of memory an array can consume depends on the current memory model (i.e. Tiny, Small, Large, Huge, etc.). In general an array cannot consume more than 64 kb. Consider following program, which shows the maximum number of elements an array of type int, float and char can have in case of Small memory model.
main( )
{
int i[32767] ;
float f[16383] ;
char s[65535] ;
}

Why doesn’t the following statement work?

char str[ ] = “Hello” ;
strcat ( str, ‘!’ ) ;
Ans: The string function strcat( ) concatenates strings and not a character. The basic difference between a string and a character is that a string is a collection of characters, represented by an array of characters whereas a character is a single character. To make the above statement work writes the statement as shown below:
strcat ( str, “!” ) ;

Why doesn’t the following code give the desired result?

int x = 3000, y = 2000 ;
long int z = x * y ;
Ans: Here the multiplication is carried out between two ints x and y, and the result that would overflow would be truncated before being assigned to the variable z of type long int. However, to get the correct output, we should use an explicit cast to force long arithmetic as shown below:

long int z = ( long int ) x * y ;
Note that ( long int )( x * y ) would not give the desired effect

What will be the output of the following code?

void main ()
{ int i = 0 , a[3] ;
a[i] = i++;
printf (“%d”,a[i]) ;
}
Ans: The output for the above code would be a garbage value. In the statement a[i] = i++; the value of the variable i would get assigned first to a[i] i.e. a[0] and then the value of i would get incremented by 1. Since a[i] i.e. a[1] has not been initialized, a[i] will have a garbage value.

What is an adaptor class or Wrapper class?

A class that has no functionality of its own. Its member functions hide the use of a third party software component or an object with the non-compatible interface or a non- object- oriented implementation

What do you mean by Stack unwinding?

It is a process during exception handling when the destructor is called for all local objects between the place where the exception was thrown and where it is caught.

What is a mixin class?

A class that provides some but not all of the implementation for a virtual base class is often called mixin. Derivation done just for the purpose of redefining the virtual functions in the base classes is often called mixin inheritance. Mixin classes typically don’t share common bases.

What is a concrete class?

A concrete class is used to define a useful object that can be instantiated as an automatic variable on the program stack. The implementation of a concrete class is defined. The concrete class is not intended to be a base class and no attempt to minimize dependency on other classes in the implementation or behavior of the class.

What is cloning?

An object can carry out copying in two ways i.e. it can set itself to be a copy of another object, or it can return a copy of itself. The latter process is called cloning.

What is an opaque pointer?

A pointer is said to be opaque if the definition of the type to which it points to is not included in the current translation unit. A translation unit is the result of merging an implementation file with all its headers and header files.

What sorting algos have their best and worst case times equal ?

O(nlogn) for mergesort and heap sort

What is an abstract class?

A class which cannot be Instantiated.

Static binding occurs at Compile Time,Runtime?

Both at compile and runtime.

What will a read() function do?.

A method in Input Stream.It reads a single byte or an array of bytes.Returns no of bytes read or -1 if EOF(End of file)is reached

Differentiate between a deep copy and a shallow copy?

Deep copy involves using the contents of one object to create another instance of the same class. In a deep copy, the two objects may contain ht same information but the target object will have its own buffers and resources. the destruction of either object will not affect the remaining object. The overloaded assignment operator would create a deep copy of objects.
Shallow copy involves copying the contents of one object into another instance of the same class thus creating a mirror image. Owing to straight copying of references and pointers, the two objects will share the same externally contained contents of the other object to be unpredictable.

Using a copy constructor we simply copy the data values member by member. This method of copying is called shallow copy. If the object is a simple class, comprised of built in types and no pointers this would be acceptable. This function would use the values and the objects and its behavior would not be altered with a shallow copy, only the addresses of pointers that are members are copied and not the value the address is pointing to. The data values of the object would then be inadvertently altered by the function. When the function goes out of scope, the copy of the object with all its data is popped off the stack. If the object has any pointers a deep copy needs to be executed. With the deep copy of an object, memory is allocated for the object in free store and the elements pointed to are copied. A deep copy is used for objects that are returned from a function.

What is a smart pointer?

A smart pointer is an object that acts, looks and feels like a normal pointer but offers more functionality. In C++, smart pointers are implemented as template classes that encapsulate a pointer and override standard pointer operators. They have a number of advantages over regular pointers. They are guaranteed to be initialized as either null pointers or pointers to a heap object. Indirection through a null pointer is checked. No delete is ever necessary. Objects are automatically freed when the last pointer to them has gone away. One significant problem with these smart pointers is that unlike regular pointers, they don’t respect inheritance. Smart pointers are unattractive for polymorphic code. Given below is an example for the implementation of smart pointers.

Will the inline function be compiled as the inline function always? Justify.

An inline function is a request and not a command. Hence it won’t be compiled as an inline function always.

Explanation:Inline-expansion could fail if the inline function contains loops, the address of an inline function is used, or an inline function is called in a complex expression. The rules for inlining are compiler dependent.

What is reflexive association?

The ‘is-a’ is called a reflexive association because the reflexive association permits classes to bear the is-a association not only with their super-classes but also with themselves. It differs from a ’specializes-from’ as ’specializes-from’ is usually used to describe the association between a super-class and a sub-class.
For example:Printer is-a printer.

Differentiate between a deep copy and a shallow copy?

Deep copy involves using the contents of one object to create another instance of the same class. In a deep copy, the two objects may contain ht same information but the target object will have its own buffers and resources. the destruction of either object will not affect the remaining object. The overloaded assignment operator would create a deep copy of objects.

Shallow copy involves copying the contents of one object into another instance of the same class thus creating a mirror image. Owing to straight copying of references and pointers, the two objects will share the same externally contained contents of the other object to be unpredictable

What is a parameterized type?

A template is a parameterized construct or type containing generic code that can use or manipulate any type. It is called parameterized because an actual type is a parameter of the code body. Polymorphism may be achieved through parameterized types. This type of polymorphism is called parameteric polymorphism. Parameteric polymorphism is the mechanism by which the same code is used on different types passed as parameters.